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UberCon XIII - New Jersey : Games & Events : Tabletop / Board Games

Our boardgaming track is one of the largest and most popular areas of the con, and we keep doing everything we can to keep it coming back as strong and exciting as ever!

While the menu of events changes from con to con, we always manage to have a great mix of new and classic games, with formats ranging from huge and complex boards being used in events that can run over 6 hours, to events using a few cards or dice that can end in just a few minutes.

No matter what kind of games you like, we're betting that you'll find something that suits you on the boardgame track schedule at Ubercon- and if not, don't forget our extensive Game Library, which includes a fantastic range of games available to be checked out by con attendees. Have an hour or two to kill before your next scheduled event starts? Grab a game that looks interesting from the library and snag a spot on one of our dedicated "open gaming" tables to make the time fly by!

Discuss Board Gaming in the UberCon Forum

Here are some of the board games scheduled at UberCon XIII:
(View the tabletop schedule for ALL games.)


Age of Steam by Winsome Games Age of Steam by Winsome Games
Go back to the late 19th century with this challenging and highly regarded rail game. Set in the Great Lakes area, players compete to lay track and ship goods to gain income. The real star of the game is the brutally difficult financial system. Will you rule the rails, or will you be forced into bankruptcy?
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Apples to Apples by Out of the Box Apples to Apples by Out of the Box
Players are called upon to select a red apple card from their hand with the name of a person, place, thing or event which they think is best characterized by the word on a randomly drawn green apple card. The selected red apple cards are then judged by one of the players to determine a winner for that round.
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Dominion by Rio Grande Games Dominion by Rio Grande Games
In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. From the back of the box: "You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner." "But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents would be delighted." Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given play -- leading to immense variety
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Goa by Rio Grande Games Goa by Rio Grande Games
Portugal established the colony of Goa in India in 1510. Five centuries later, you can live the life of a wealthy Portuguese merchant in Rüdiger Dorn’s highly acclaimed game. It’s not easy; you will have to juggle taxation, ship construction, spice making, and colonization. All the while, you and your opponents jockey for upgrades through a clever auction mechanism.
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Munchkin by Steve Jackson Games Munchkin by Steve Jackson Games
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it. This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . .
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Power Grid, by Rio Grande Games Power Grid, by Rio Grande Games
Bzzzzzap! Friedemann Friese’s game about competingpower companies features intricate mechanics and brilliant gameplay. Bid for power plants and strategically occupy cities while keeping a close eye on the ever-present bottom line.
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Puerto Rico by Rio Grande Games Puerto Rico by Rio Grande Games
On the surface, this is a game of constructing buildings and shipping goods in colonial Puerto Rico. But it has become many a gamers' favorite game with its innovative spin on its central role-selecting mechanic, its intricate strategy, and incredible depth.

Also check out Puerto Rico - the PC Game by Eagle Games, which is new for 2006 on our LAN!
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Settlers of Catan by Mayfair Games Settlers of Catan by Mayfair Games
You have recently emigrated to the newly populated island of Catan. Expand your colony through the building of settlements, roads, and villages by harvesting commodities from the land around you. Trade sheep, lumber, bricks and some grain for a settlement, bricks and wood for a road, or try to complete other combinations for more advanced buildings, services and specials.
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Ticket To Ride National Championship Qualifier by Days of Wonder Ticket To Ride National Championship Qualifier by Days of Wonder
Come compete for a spot in the Nationals! Connect your cities, complete your routes, and win!
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